// the pin we're reading from
int mic_pin = A0;
const int sampleWindow = 50;
int numPins = 2;
int ledPins[ 2 ] = { D0, D1 };
int piezoPin = D2;
// know if the lights are on or off
bool light_state = false;
// for our sound detection
// store the noise level / reading from the electret
int noise_level = 1000;
// empty house noise level
int noise_threshold = 500;
// when we last heard a noise
long last_loud_noise_at = -1;
int turn_lights_off_after = 10 * 1000;
// create an array for the notes in the melody:
//C4,G3,G3,A3,G3,0,B3,C4
int melody[] = {1908,2551,2551,2273,2551,0,2024,1908};
// create an array for the duration of notes.
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {4,8,8,4,4,4,4,4 };
void setup(){
// start serial connection
Serial.begin(9600);
for( int i = 0 ; i < numPins; i++ ){
pinMode(ledPins[ i ], OUTPUT);
}
light_state = true ;
for( int i = 0 ; i < numPins; i++ ){
int led = ledPins[ i ];
digitalWrite( led, HIGH );
}
pinMode(piezoPin, OUTPUT);
// Share the value as a noise level
// reading through the cloud
Particle.variable( "noise", &noise_level, INT );
}
void loop()
{
noise_level = sampleNoise( );
Serial.print( "Noise Level:" );
Serial.println( noise_level );
checkNoiseLevel();
checkifShouldTurnLightsOff();
displayLEDs();
Serial.print( "Noise At:" );
Serial.println( last_loud_noise_at );
delay( 100 );
}
void checkNoiseLevel(){
if( noise_level > noise_threshold ){
// this means the house is occupied
last_loud_noise_at = -1;
//light_state = true;
}else{
if( last_loud_noise_at == -1 )
last_loud_noise_at = millis();
}
}
void checkifShouldTurnLightsOff(){
if( last_loud_noise_at == -1 || light_state == false ){
// do nothing;
return;
}
if( last_loud_noise_at + turn_lights_off_after < millis() ){
digitalWrite(D2, HIGH);
delay(100);
digitalWrite(D2, LOW);
// add a beep here
playNotes();
light_state = false;
}
}
void displayLEDs(){
for( int i = 0 ; i < numPins; i++ ){
int led = ledPins[ i ];
if( light_state == true ){
digitalWrite( led, HIGH );
}else{
digitalWrite( led, LOW );
}
}
}
int sampleNoise()
{
unsigned long startMillis = millis(); // Start of sample window
int highest_sample = 0;
int lowest_sample = 1000;
// collect data for 50 mS
while (millis() - startMillis < sampleWindow)
{
int sample = analogRead( mic_pin );
// invert the range, and convert it to a percent
sample = map( sample, 0, 4095, 1000, 0 );
// now see if the sample is the lowest;
if ( sample > highest_sample ){
highest_sample = sample;
}
if ( sample < lowest_sample ){
lowest_sample = sample;
}
}
int peakToPeak = highest_sample - lowest_sample;
return peakToPeak;
}
void playNotes()
{
// iterate over the notes of the melody:
for (int thisNote = 0; thisNote < 8; thisNote++) {
// to calculate the note duration, take one second
// divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000/noteDurations[thisNote];
tone(piezoPin, melody[thisNote],noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
noTone(piezoPin);
}
}
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