I wanted to make a chatbot that can play blackjack with you. However, I wanted to explore elements of trust and deception, so I programmed the house (the bot) to lie. The house knows what your next card is, and will tell you (truthfully or not) whether your next card will cause you to bust. The probability that the house is lying is made known to the player, and can be used as an additional advantage against the house.
Is this a good/useful/informative piece of content to include in the project? Have your say!
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