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References and Acknowledgements

Main Source of Wisdom:

Further Reading:

  • Ayumi Kawakami, Koji Tsukada, Keisuke Kambara, and Itiro Siio. 2010. PotPet: pet-like flowerpot robot. In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction (TEI '11). ACM, New York, NY, USA, 263-264. DOI: http://dx.doi.org/10.1145/1935701.1935755
  • Bashkim Isai and Stephen Viller. 2010. Meet Eater: affectionate computing, social networks and human-plant interaction. In Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (OZCHI '10). ACM, New York, NY, USA, 414-415. DOI: http://dx.doi.org/10.1145/1952222.1952322

  • James Serpell. (1991). Beneficial Effects of Pet Ownership on Some Aspects of Human Health and Behaviour. Journal of the Royal Society of Medicine. 84. 717-720. 10.1177/014107689108401208. 
  • Leonardo Angelini, Stefania Caparrotta, Omar Abou Khaled, and Elena Mugellini. 2016. EmotiPlant: Human-Plant Interaction for Older Adults. In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '16). ACM, New York, NY, USA, 373-379. DOI: https://doi.org/10.1145/2839462.2856548

  • Satoshi Kuribayashi and Akira Wakita. 2006. PlantDisplay: turning houseplants into ambient display. In Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology (ACE '06). ACM, New York, NY, USA, Article 40 . DOI: https://doi.org/10.1145/1178823.1178871

  • Sijia TAO and Alain LIORET. 2016. Plant feedback on environmental changes and human interactions. In SIGGRAPH ASIA 2016 Posters (SA '16). ACM, New York, NY, USA, Article 21, 2 pages. DOI: https://doi.org/10.1145/3005274.3005327

  • Susan Loh and Yasu Santo. 2010. "Please touch the plant on your way up the stairs...": for OZCHI conference 2010. In Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (OZCHI '10). ACM, New York, NY, USA, 412-413. DOI: http://dx.doi.org/10.1145/1952222.1952321

  • Taiwoo Park, Tianyu Hu, and Jina Huh. 2016. Plant-based Games for Anxiety Reduction. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '16). ACM, New York, NY, USA, 199-204. DOI: https://doi.org/10.1145/2967934.2968094

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