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INTRODUCE


We want to design an ambient experience that would turn a bus stop into a reactive space that responds to controversial tweets and spreads that experience based on the reactions of the people at that stop. 

Commuters would see and hear an output that would indicate a certain topic of controversy being tweeted about online. Based on how much audio response the users give to the experience at the first bus stop (i.e. conversations amongst the other commuters or in conversations on the phone reacting to the subject audibly) the sound of those conversations triggers the experience can be initialized at another bus stop in their field of view or within earshot. Based on the reaction at this bus stop another will be triggered to the bus stop across the street or down the street and so on and so forth. Creating an audiovisual indication of the controversy going viral in public spaces through people’s conversations, not just the virtual world.


Process


The logic of the Viral Bus Stop could be described as below:



Assuming when reactions are detected for each step, the experience spreads out, 

or in our case, goes viral physically. 


          






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