Process of design:
In the design-wise, I thought about what people what to know about a growing plant at their home. I came up with a lot of parameters that the user could measure with sensors but end up questioning whether a person would like to put too much effort into monitoring a plant at home with a fancy device. So I finally decide to make it simple as only showing whether the environment is good or not for the plant by capturing the two key factors: temperature and humidity.
I also made it a little bit more interesting by presenting the growth condition in the form of a life bar, which is an intuitive way people use to show the life status in the video games. In this case, people could learn the status by a glance and search for deeper information on the devices if they want. However, it could be a little bit intrusive when the environment is getting worse for the plant, in case people left them somewhere in the house and forget them forever.
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