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The design approach of the project was inspired by ambient products. There are products that trigger the users to water plants through intrusive reminders that builds  a frustrating environment. In order to resolve this and provide the relevant information in a non-distractive manner, the product (plant) reacts to the motion of the user and then conveys its state, hence, demanding attention only when the owner is around. 

Additionally, the manner in which the information is provided is through sound and light, while being expressive about the plant's emotions: crying and happy, and how it stops when the owner touches it. 

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