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Inspiration and Context

Escape Room -- we thought this was a great team-building activity. People of any background can come together to use logic to solve a complicated puzzle. At the end, there is a sense of reward as they get to "escape the room". Our project relates in this way, but it will not require a fixed location.

Video games and board games  -- video games can be a great example of a low-commitment break for busy people. Electronic components can make video games more exciting and stimulating than board games. Board games can be more inclusive since they don't require dexterity for using controllers. For both, there are elements of strategy and teamwork, which make them social activities. Our project is different in that it is more active and gives a tangible reward.

Scavenger hunts -- scavenger hunts allow people to actively search an area and possibly complete a linear series of tasks. Our project is similar but incorporates more difficulty and motivation by implementing riddles and a prize at the end. 


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