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Outcome


Inspiration

The overabundance and ease of accessibility to task managing applications these days have made scheduling tasks easier. However, scheduling a task doesn't guarantee the execution of one, in another words, a Procrastinator will schedule and ignore thereafter. Therefore, the idea of "Rings of Success" germinated after understanding the basic barrier for task completion for a procrastinator. This barrier is called "Instant Gratification Monkey"

Ring of Success: Concept

 After years of behavioral psychology research, today user experience designers have been able to create beautiful interfaces for task scheduling applications. However, the very fundamental science of notifications is, in a word, alarming. Therefore, soon after the launch of these applications, user started disabling notifications in there devices, which were subdivided by the place they appear: lock screen, notification center, and banners. 

With Rings of Success, we envision to give our user the power to create notifications for oneself. The user does so after completing a task. The intent is to spark motivation in the user by glancing at the tasks done instead of looking at the list of "To Do" tasks.

While ideating this concept, we often referred to our learnings from the class reading: Rogers Y, Hazlewood W, Marshall P, Dalton NS, Hertrich S, (2010) Ambient Influence: Can Twinkly Lights Lure and Abstract Representations Trigger Behavioral Change?, UbiComp 2010

After reading this paper, we realized the power ambient devices behold in persuading or changing behavior in a workplace setting.

As visually bright colors and layers of complexity, like a mix pop-ups are hard to look away. Therefore, our concept also includes a dashboard in our studio to display the state of synergy. This display is engineered to collect data from each "Rings of Success" device inside studio's ecosystem.

We believe that applications of this kind of influence can be quite profound.

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The build process started by using th LED matrix to determine the outside diameter of the cylinder required for to which the matrix would attach. The size was marked out on a piece of maple, and precisely turned on a lathe. The inside of the cylinder was hollowed out to allow for positioning of the particle, wiring, and button. Next, we calculated the required size for the acrylic cover, lasercut it to size, and formed it using a heat gun to match the radius of the mounted LED matrix. Finally, we laser-cut plywood rings to capture and secure the acrylic cover around the cylinder.

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The displayboard was built by mounting twelve LED strips to a plywood board, and soldering connections to each of the ends. A frame was built to cover the LEDs using a piece of laser-cut plywood with rice-paper acting as a diffuser. 

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Future applications of Rings of Success

For future iterations, we want to experiment with the communication within two Rings of Success devices. If the team member A finishes a task and presses the button, how would that reflect on the other team member B's device. 

Secondly, we propose to introduce more playful iterations of animation on the matrix. Other ideas for display shared below are categorised as per the personalities of the users:

  1. The matrix showing a jumbled up pixelated display to spark the OCD inside the user. The idea is to trigger the need to organize, straighten, clean, and otherwise coddle the inner micromanager. When we spoke with potential users, we realised that people who like to use the task scheduler application suffer from OCD (obsessive-compulsive disorder) frequently and have unwanted thoughts urging them to have compulsive behaviors. This pixelated matrix will correct itself step-by-step as the user progresses to complete the tasks.
  2. Gamifiying the experience by allowing the user to complete a line of blocks by finishing the task. Pixel's fun graphics will certainly bolster its appeal, and  draw a simple gameplay. This idea was inspired by "Pixel drop game" which is legitimately one of the most addictive games out there. 

Feedback

  • Think about more innovative ways to relay the information to the user of their accomplishment. The team can experiment more with the verbal outputs of the notifications for the display board.
  • Think about how might you integrate more data sources into your object to make more inclusive in the ecosystem and informative. Explore opportunities to network to exchange input and output. 
  • Think about the other ways of displaying rings on the device, maybe you can not introduce the rings but other playful display interaction.
  • Think about how you can introduce the context in your notification mechanism. How would the user get to learn about the kind of task accomplished?

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