The plant will benefit from even rotation in the sun and music to stimulate growth.
Plants should be regularly rotated in the sun to make sure that all sides can grow evenly. This monitor will rotate the plant 180 degrees if it is sunny out (sensor faces window) and then play a song. At the end of the song, it will check the photosensor again, and if it is sunny, will rotate again and keep playing music. The vibrations from music are also said to stimulate plants.
It would be great to make a second board with just the piezo, and have this component run at the same time. This board could have its own photocell, and both photocells would be activated at the same time when the sunlight's brightness is sensed. The plant could also rotate much more slowly and fluidly.
Reflect on the process of making this project. What did you learn from this project? What skills have acquired? What did you as a student get from the experience?
I had no idea how to code prior to this project, so I learned some coding skills and theory behind how to set up code. I learned some basic circuitry skills and got to challenge myself as a chemistry and materials scientist.
int speakerPin = D2;
int servoPin = A3;
Servo myServo;
int servoPos = 0;
int photoCellPin = A2;
int photoCellReading = 0;
int convertedLight = 0;
unsigned long startPoint;
// Mii Channel theme
// Score available at https://musescore.com/user/16403456/scores/4984153
// Uploaded by Catalina Andrade
//Robson Couto, 2019
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#define REST 0
// change this to make the song slower or faster
int tempo = 114;
// notes of the moledy followed by the duration.
// a 4 means a quarter note, 8 an eighteenth , 16 sixteenth, so on
// !!negative numbers are used to represent dotted notes,
// so -4 means a dotted quarter note, that is, a quarter plus an eighteenth!!
int melody[] = {
NOTE_FS4,8, REST,8, NOTE_A4,8, NOTE_CS5,8, REST,8,NOTE_A4,8, REST,8, NOTE_FS4,8, //1
NOTE_D4,8, NOTE_D4,8, NOTE_D4,8, REST,8, REST,4, REST,8, NOTE_CS4,8,
NOTE_D4,8, NOTE_FS4,8, NOTE_A4,8, NOTE_CS5,8, REST,8, NOTE_A4,8, REST,8, NOTE_F4,8,
NOTE_E5,-4, NOTE_DS5,8, NOTE_D5,8, REST,8, REST,4,
NOTE_GS4,8, REST,8, NOTE_CS5,8, NOTE_FS4,8, REST,8,NOTE_CS5,8, REST,8, NOTE_GS4,8, //5
REST,8, NOTE_CS5,8, NOTE_G4,8, NOTE_FS4,8, REST,8, NOTE_E4,8, REST,8,
NOTE_E4,8, NOTE_E4,8, NOTE_E4,8, REST,8, REST,4, NOTE_E4,8, NOTE_E4,8,
NOTE_E4,8, REST,8, REST,4, NOTE_DS4,8, NOTE_D4,8,
NOTE_CS4,8, REST,8, NOTE_A4,8, NOTE_CS5,8, REST,8,NOTE_A4,8, REST,8, NOTE_FS4,8, //9
NOTE_D4,8, NOTE_D4,8, NOTE_D4,8, REST,8, NOTE_E5,8, NOTE_E5,8, NOTE_E5,8, REST,8,
REST,8, NOTE_FS4,8, NOTE_A4,8, NOTE_CS5,8, REST,8, NOTE_A4,8, REST,8, NOTE_F4,8,
NOTE_E5,2, NOTE_D5,8, REST,8, REST,4,
NOTE_B4,8, NOTE_G4,8, NOTE_D4,8, NOTE_CS4,4, NOTE_B4,8, NOTE_G4,8, NOTE_CS4,8, //13
NOTE_A4,8, NOTE_FS4,8, NOTE_C4,8, NOTE_B3,4, NOTE_F4,8, NOTE_D4,8, NOTE_B3,8,
NOTE_E4,8, NOTE_E4,8, NOTE_E4,8, REST,4, REST,4, NOTE_AS4,4,
NOTE_CS5,8, NOTE_D5,8, NOTE_FS5,8, NOTE_A5,8, REST,8, REST,4,
REST,2, NOTE_A3,4, NOTE_AS3,4, //17
NOTE_A3,-4, NOTE_A3,8, NOTE_A3,2,
REST,4, NOTE_A3,8, NOTE_AS3,8, NOTE_A3,8, NOTE_F4,4, NOTE_C4,8,
NOTE_A3,-4, NOTE_A3,8, NOTE_A3,2,
REST,2, NOTE_B3,4, NOTE_C4,4, //21
NOTE_CS4,-4, NOTE_C4,8, NOTE_CS4,2,
REST,4, NOTE_CS4,8, NOTE_C4,8, NOTE_CS4,8, NOTE_GS4,4, NOTE_DS4,8,
NOTE_CS4,-4, NOTE_DS4,8, NOTE_B3,1,
NOTE_E4,4, NOTE_E4,4, NOTE_E4,4, REST,8,//25
//repeats 1-25
NOTE_FS4,8, REST,8, NOTE_A4,8, NOTE_CS5,8, REST,8,NOTE_A4,8, REST,8, NOTE_FS4,8, //1
NOTE_D4,8, NOTE_D4,8, NOTE_D4,8, REST,8, REST,4, REST,8, NOTE_CS4,8,
NOTE_D4,8, NOTE_FS4,8, NOTE_A4,8, NOTE_CS5,8, REST,8, NOTE_A4,8, REST,8, NOTE_F4,8,
NOTE_E5,-4, NOTE_DS5,8, NOTE_D5,8, REST,8, REST,4,
NOTE_GS4,8, REST,8, NOTE_CS5,8, NOTE_FS4,8, REST,8,NOTE_CS5,8, REST,8, NOTE_GS4,8, //5
REST,8, NOTE_CS5,8, NOTE_G4,8, NOTE_FS4,8, REST,8, NOTE_E4,8, REST,8,
NOTE_E4,8, NOTE_E4,8, NOTE_E4,8, REST,8, REST,4, NOTE_E4,8, NOTE_E4,8,
NOTE_E4,8, REST,8, REST,4, NOTE_DS4,8, NOTE_D4,8,
NOTE_CS4,8, REST,8, NOTE_A4,8, NOTE_CS5,8, REST,8,NOTE_A4,8, REST,8, NOTE_FS4,8, //9
NOTE_D4,8, NOTE_D4,8, NOTE_D4,8, REST,8, NOTE_E5,8, NOTE_E5,8, NOTE_E5,8, REST,8,
REST,8, NOTE_FS4,8, NOTE_A4,8, NOTE_CS5,8, REST,8, NOTE_A4,8, REST,8, NOTE_F4,8,
NOTE_E5,2, NOTE_D5,8, REST,8, REST,4,
NOTE_B4,8, NOTE_G4,8, NOTE_D4,8, NOTE_CS4,4, NOTE_B4,8, NOTE_G4,8, NOTE_CS4,8, //13
NOTE_A4,8, NOTE_FS4,8, NOTE_C4,8, NOTE_B3,4, NOTE_F4,8, NOTE_D4,8, NOTE_B3,8,
NOTE_E4,8, NOTE_E4,8, NOTE_E4,8, REST,4, REST,4, NOTE_AS4,4,
NOTE_CS5,8, NOTE_D5,8, NOTE_FS5,8, NOTE_A5,8, REST,8, REST,4,
REST,2, NOTE_A3,4, NOTE_AS3,4, //17
NOTE_A3,-4, NOTE_A3,8, NOTE_A3,2,
REST,4, NOTE_A3,8, NOTE_AS3,8, NOTE_A3,8, NOTE_F4,4, NOTE_C4,8,
NOTE_A3,-4, NOTE_A3,8, NOTE_A3,2,
REST,2, NOTE_B3,4, NOTE_C4,4, //21
NOTE_CS4,-4, NOTE_C4,8, NOTE_CS4,2,
REST,4, NOTE_CS4,8, NOTE_C4,8, NOTE_CS4,8, NOTE_GS4,4, NOTE_DS4,8,
NOTE_CS4,-4, NOTE_DS4,8, NOTE_B3,1,
NOTE_E4,4, NOTE_E4,4, NOTE_E4,4, REST,8,//25
//finishes with 26
//NOTE_FS4,8, REST,8, NOTE_A4,8, NOTE_CS5,8, REST,8, NOTE_A4,8, REST,8, NOTE_FS4,8
};
// sizeof gives the number of bytes, each int value is composed of two bytes (16 bits)
// there are two values per note (pitch and duration), so for each note there are four bytes
int notes = sizeof(melody) / sizeof(melody[0]) / 2;
// this calculates the duration of a whole note in ms
int wholenote = (60000 * 4) / tempo;
int divider = 0, noteDuration = 0;
int servoControl(String command)
{
// Convert
int newPos = command.toInt();
// Make sure it is in the right range
// And set the position
servoPos = constrain( newPos, 0 , 180);
// Set the servo
myServo.write( servoPos );
// done
return 1;
}
void setup() {
// servo
myServo.attach( A3 );
pinMode( servoPin, OUTPUT );
//Register our Particle to control the servo
Particle.function("servo", servoControl);
// Keep a cloud variable for the current position
Particle.variable( "servoPos" , &servoPos , INT );
// photocell
pinMode( photoCellPin, INPUT );
Particle.variable( "lights", &photoCellReading, INT);
// speaker
pinMode( speakerPin, OUTPUT );
}
void loop (){
photoCellReading = analogRead ( photoCellPin );
if(photoCellReading>2000){
spinnyboy ();
}
else {
myServo.write(0);
}
}
void spinnyboy () {
for (int i=175; i>=5; i-=10){
startPoint=millis();
myServo.write(i);
while (millis()-startPoint<2000){
}
for (int thisNote = 0; thisNote < notes * 2; thisNote = thisNote + 2) {
// calculates the duration of each note
divider = melody[thisNote + 1];
if (divider > 0) {
// regular note, just proceed
noteDuration = (wholenote) / divider;
} else if (divider < 0) {
// dotted notes are represented with negative durations!!
noteDuration = (wholenote) / abs(divider);
noteDuration *= 1.5; // increases the duration in half for dotted notes
}
tone(speakerPin, melody[thisNote], noteDuration*0.9);
delay(noteDuration);
noTone(speakerPin);
}
}
for (int i=5; i<=175; i+=10){
startPoint=millis();
myServo.write(i);
while (millis()-startPoint<2000){
}
}
}
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A hands-on introductory course exploring the Internet of Things and connected product experiences.
The plant will benefit from even rotation in the sun and music to stimulate growth.
November 7th, 2019