49713 Designing for the Internet of Things
· 18 members
A hands-on introductory course exploring the Internet of Things and connected product experiences.
Found in DioT 2019: Social Objects - Part 2 · UNLISTED (SHOWN IN POOLS)
Our group intends to utilize the Internet of Things to break the awkwardness of being around new people or the awkwardness of silence through gamification.
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A hands-on introductory course exploring the Internet of Things and connected product experiences.
Our group intends to utilize the Internet of Things to break the awkwardness of being around new people or the awkwardness of silence through gamification.
February 11th, 2019